oh course FTP wants it left as it is. he never attacks and that will only put him in the positive position. i say leave full assault as is and leave the chance to warp there. but as for the remote attack. that's something different. there should have never been an attack signature with them attacks and only one attack per counter. example will be this. they track u down from warp signature from a remote attack. they power up to 4 times your power with enough kamakazi's to take out all 4-5 of your mission ships. u can't warp away. even if u could warp away they have a chance to succeed and with enough turns can keep tracking u until u fail to warp away.
Do I have to go to this discussion with you again?
I say keep them by the same rules as regular attacking.
Aka: On remote assault, counters should go by the same rules as the attack, except it will pass nebula. One attack failed or not gives a counter, so one attack failed or not costs you one.
On full assault, you give only a counter by destroying more then 20% or stealing soemthing (ake segments,creds,workers), so if you counter you should have the same changes on losing it as to give it.
Quote from my first post here:
For main server every remote assault gives a counter so every remote assault counter should vanish after one try even if it was a decoy attack.
And at your comment not attacking on WAR server I attacked allot, the discussion with Amagnon and Tzargoth is only about war server.
And I think I remember that I attacked you aswell, not knowing it was you, and I attack darkhorse alliance and some others aswell, so to start saying I never attack might not be entirely accurate. yes I attack less then some others do.. so?