Forum - Space Odyssey MMORPG - a massive free online space game

Feedback Terminal => Suggestions => Topic started by: SirEmi on January 20, 2010, 10:09:35 PM



Title: PvE losses salvage
Post by: SirEmi on January 20, 2010, 10:09:35 PM
So, another idea for the helping with those nasty killer fleets  hi

The idea is that if you lose ships against aliens / reavers / missions you get some of the ships worth back as salvage in credits.

- you get 35% of your losses back as salvage from the wreckage (credits). Not applicable if insurance is payed.

Losses = the value of your fleets modified by the resupply bonuses. Marines not included.


Title: Re: PvE losses salvage
Post by: TNTTony on January 20, 2010, 10:19:00 PM
Personally, I think it's not enough :-)

However, beggars can't be choosers ... especially when you're lost a really big ship


Title: Re: PvE losses salvage
Post by: Grondavor on January 20, 2010, 10:20:01 PM
This idea would be good only if being applied to somebody who doesnt really know how to play yet and doesnt really know what power missions/aliens/encounters they can do.  If this is an experienced player, they should have known better not to attack something too powerfull for them


Title: Re: PvE losses salvage
Post by: Spayed on January 20, 2010, 10:21:10 PM
grond im f**k**g sick of your bull poop.

its a good idea.. easyer just to not lose a ship.. but it would be helpful..


Title: Re: PvE losses salvage
Post by: Grondavor on January 20, 2010, 10:22:51 PM
hey, im just trying to help improve the game....


Title: Re: PvE losses salvage
Post by: Spayed on January 20, 2010, 10:26:40 PM
you want everything handed to you on a f**k**g platter instead of learing the game the way it is, its not supposed 2 be easy. everyone else had to learn the game the same way u did. except for some there were no guides around...


Title: Re: PvE losses salvage
Post by: Grondavor on January 20, 2010, 10:27:39 PM
wtf, im sitting here saying we shouldnt get money back if we are stupid enough to get a ship killed, and you are accusing me of trying to get things handed to me on a silver platter?


Title: Re: PvE losses salvage
Post by: Spayed on January 20, 2010, 10:30:49 PM
no your suggestion was that vets dont get the bonus... and the new players (you) should...


Title: Re: PvE losses salvage
Post by: Grondavor on January 20, 2010, 10:32:43 PM
no i wouldnt really consider myself a new player.  still learning yes, but not new.  im saying that if the experienced players got this then the fact that they screwed up doesnt matter as much, but with enough experience(2 rounds) you should be able to know what your limits are


Title: Re: PvE losses salvage
Post by: Spayed on January 20, 2010, 10:33:53 PM
yes u should know your limits. but that dont take into account the unknown of killer fleets. which can hit u no matter how experienced u are.


Title: Re: PvE losses salvage
Post by: Grondavor on January 20, 2010, 10:35:56 PM
well then maybe the killer fleets should just be removed(if thats possible) or something similar


Title: Re: PvE losses salvage
Post by: Spayed on January 20, 2010, 10:53:42 PM
its been tryed, thats what the fleet cost calc is for, it solved most of the problem but not 100%


Title: Re: PvE losses salvage
Post by: SirEmi on January 21, 2010, 12:06:33 AM
So, I guess it's a good idea then :)

We start at 35% and we add a commander ability so you can upgrade that by max 150% => 35*1.5 = 52.5%  hi


Title: Re: PvE losses salvage
Post by: FTP on January 21, 2010, 02:21:57 AM
I think it is a bad idea, already people like spayed who really know what to do max out really fast, if you reimburse people for losing ships it will only speed up the server.

Maybe to improve the use of marines, all marines on ships destroyed in PvE use escape pods and you get a 100% refund on them. So that losing a ship with or without marines won't matter in your loses.


Title: Re: PvE losses salvage
Post by: Spayed on January 21, 2010, 09:01:04 AM
wouldnt really speed it up, i dont lose my ships D


Title: Re: PvE losses salvage
Post by: Grondavor on January 21, 2010, 01:08:22 PM
here is my idea.  Since the only reason this idea was proposed is to fix killer fleets, we need to keep track of the killer fleets.  maybe if everyone who ever gets a killer fleet and loses a ship should have a special area of the forum where you can copy/paste the battle.  Then we can review all of them and possibly find a pattern that explains when/why the killer fleets are showing up, then get rid of them.  Otherwise somebody could just be doing reckless things and getting their ships killed without killer fleets showing up, and still get a refund for it


Title: Re: PvE losses salvage
Post by: Comatose on April 10, 2010, 11:10:16 PM
Hey just gonna bump this but was it introduced? Never works for me


Title: Re: PvE losses salvage
Post by: Spayed on April 10, 2010, 11:15:55 PM
you do get a small amount of salvage if the mission is successful but the reward is taken away from the award


Title: Re: PvE losses salvage
Post by: Comatose on April 10, 2010, 11:16:41 PM
Oh so it has to be successful?  :21:


Title: Re: PvE losses salvage
Post by: Spayed on April 11, 2010, 12:01:13 AM
yes, but that is the old system that has been there for years


Title: Re: PvE losses salvage
Post by: Lammalord on April 11, 2010, 07:23:07 AM
I don't see a point in this, if you fly risky and get blown up it's your own d**n fault!  learn from it and do better next time!