Forum - Space Odyssey MMORPG - a massive free online space game
May 03, 2024, 07:57:51 AM *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News: New game Astro Galaxy launched by ET Virtual Worlds, http://www.astro-galaxy.com
 
   Home   Help Search Members Login Register  
Pages: 1 [2]
  Send this topic  |  Print  
Author Topic: power Vs. mission success  (Read 6446 times)
Hellsword
Sergeant
*

Reputation: +2/-1
Offline Offline

Posts: 276


View Profile
« Reply #15 on: April 06, 2007, 01:38:56 PM »

yeah this is no longer relevant whatsoever, this is from the old mission system that Emi changed after people maxed power + complained about kill fleets...
Report to moderator   Logged

"A slipping gear could let your M203 grenade launcher fire when you least expect it. That would make you quite unpopular in what's left of your unit." -Army's magazine of preventive maintenance.
djjcuk
Sergeant
*

Reputation: +16/-3
Offline Offline

Posts: 225

tho' I seek perfection, I wear my scars with pride


View Profile WWW
« Reply #16 on: April 06, 2007, 05:36:33 PM »

yeah this is no longer relevant whatsoever, this is from the old mission system that Emi changed after people maxed power + complained about kill fleets...

Oh.....  16 Cheers Hellsword  19
Report to moderator   Logged

The enlightened man would offer a weary traveller shelter for the night and share a quiet conversation over a bowl of... coco-puffs...

Commander and chat mod djjcuk(#43519), Ultimate Weapon

"Why do hot dogs come in packages of 10, but hot dog buns come in packages of 8?" - Bulletproof Monk
Pages: 1 [2]
  Send this topic  |  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!