Forum - Space Odyssey MMORPG - a massive free online space game

Feedback Terminal => Suggestions => Topic started by: Comatose on February 14, 2013, 05:39:48 PM



Title: Dday
Post by: Comatose on February 14, 2013, 05:39:48 PM
So, suggestion from me.

Where there's so many complaints about the game just being a 'race to max' (which yeah, it kind of is...) can we have the amount of people required for dday lowered? Right now it takes 20 and only 7 have joined... I doubt we have 20 level 100 players, but certainly 10-15. Were it lower, we could coax people into starting dday. Rounds would be faster, and more interesting.


Title: Re: Dday
Post by: neilpatrickharris on February 14, 2013, 05:47:52 PM
It would also lessen the effect of a single strong alliance, making it so they would have a harder time running the server, and choosing who gets what place.


Title: Re: Dday
Post by: etw12 on February 14, 2013, 10:19:11 PM
i agree with this


Title: Re: Dday
Post by: Grondavor on February 14, 2013, 11:56:44 PM
100% agree.  The game is better when nobody maxes, especially cuz then we still don't know who gets 1st even when dday has started


Title: Re: Dday
Post by: Spayed on February 15, 2013, 01:37:52 AM
i agree it should be lowered.

also give me a button that says start d day now


Title: Re: Dday
Post by: Saturn 7 on February 15, 2013, 01:35:13 PM
I agree with maybe 15... will shorten the round.. probably not by much. If Emi is concerned about paying out prize money more often.. then I suggest reducing the rewards.


Title: Re: Dday
Post by: Comatose on February 15, 2013, 03:44:02 PM
Yeah but how would we ever convince 15 people to join when there's maybe 10 that'll listen to reason?


Title: Re: Dday
Post by: Saturn 7 on February 15, 2013, 05:44:52 PM
10 would be very easy to start... Currently there are 9 people in d day.... I know for fact there are others that could join and would if it made a difference.... me included.


Title: Re: Dday
Post by: Grondavor on February 15, 2013, 06:46:42 PM
15 i think would be good


Title: Re: Dday
Post by: Spayed on February 19, 2013, 07:59:07 PM
i think 10 would be better.

that way we have enough players to join it. still need alliance cooperation for it to work and other people still have the capabilities to stop it if they dont want it to start early.

i think that maybe we should make it easier to get kicked out of d day tho.

like change it to top 25 instead of top 200.

or make it so you have to have lets say at least 5% the leaders power (that mite not work if some 1 gets really far ahead)

maybe make it so that if you get 0'ed you leave d day?


Title: Re: Dday
Post by: Comatose on February 20, 2013, 09:26:26 AM
I'm sticking to 10 personally. I dunno if reqs need to be bumped... top 25 hardly gets to level 100. but this needs to be done..


Title: Re: Dday
Post by: SuperXD on February 20, 2013, 12:13:12 PM
What if when you get level 100 you automatically join dday.


Title: Re: Dday
Post by: Grondavor on February 20, 2013, 03:39:34 PM
Normally I'd say no to that, but given the state of the game right now I'd say that's a good idea.  It would also prevent people from stalling dday by leaving and joining over and over


Title: Re: Dday
Post by: Spayed on February 20, 2013, 07:21:22 PM
I'm sticking to 10 personally. I dunno if reqs need to be bumped... top 25 hardly gets to level 100. but this needs to be done..

if they arent bumped then it gives no 1 the chance to try and end it.


Title: Re: Dday
Post by: SirEmi on February 26, 2013, 08:13:13 AM
We'll try it out with 15 in the new round, see how it goes.


Title: Re: Dday
Post by: Saturn 7 on February 26, 2013, 02:21:36 PM
 :thumbsup:


Title: Re: Dday
Post by: SuperXD on February 26, 2013, 06:12:47 PM
Sat I couldn't quite understand the complexity of your post.


Title: Re: Dday
Post by: Cpt. Relentless on February 26, 2013, 09:11:41 PM
Mere words cannot express Saturn's contentment at such a reply! :P


Title: Re: Dday
Post by: Spayed on February 27, 2013, 03:38:14 AM
i think they could you just dont know the right ones


Title: Re: Dday
Post by: V on February 27, 2013, 11:17:28 AM
what are "words"?


Title: Re: Dday
Post by: Spayed on February 28, 2013, 07:01:06 PM
idk ask cap he knows all


Title: Re: Dday
Post by: Cpt. Relentless on March 02, 2013, 07:34:32 AM
Words are things that HK and DJ-JBOMB don't use.


Title: Re: Dday
Post by: V on March 02, 2013, 10:39:13 AM
+1 :))


Title: Re: Dday
Post by: Saturn 7 on March 05, 2013, 10:01:27 AM
Emi, can you confirm or not whether you've implemented the 15 commanders required to start D Day?