Forum - Space Odyssey MMORPG - a massive free online space game

Space Odyssey Info Terminal => Updates => Topic started by: SirEmi on March 16, 2008, 10:36:55 PM



Title: SO Main - Reduced ships attack on missions / encounters
Post by: SirEmi on March 16, 2008, 10:36:55 PM
Gathered enough data and removed, please read last post on upcoming change.


Title: Re: SO Main - Reduced ships attack on missions / encounters
Post by: KenquinnTheInsaneOne on March 16, 2008, 11:01:17 PM
So in other words your ships attack is effectively at 10% power while doing missions?


Title: Re: SO Main - Reduced ships attack on missions / encounters
Post by: drakken on March 16, 2008, 11:07:24 PM
just keep it off PvE server please  :4: were doing fine here. hi

or you could make it like fleet cost calculator and make it so we can turn it off and on.


Title: Re: SO Main - Reduced ships attack on missions / encounters
Post by: Prophet 01 on March 16, 2008, 11:26:08 PM
Is this another push towards PvP?  I mean if all my ships attack power is 1/10th of normal and the enemy has 100% def and Hp how am I supposed to kill them? 


Title: Re: SO Main - Reduced ships attack on missions / encounters
Post by: Cameron07 on March 16, 2008, 11:28:48 PM
wtf is this crap.. it sucks


Title: Re: SO Main - Reduced ships attack on missions / encounters
Post by: penunggu on March 17, 2008, 12:17:20 AM
omg pls do not waste another round when u have already wasted the last round with the unknown aliens. after that mess many had suggested and agreed all future new updates are to be tested in the PVE server but why isnt this done >?


Title: Re: SO Main - Reduced ships attack on missions / encounters
Post by: SirEmi on March 17, 2008, 02:27:15 AM
I've gathered enough data to see that it's beneficial for smaller commanders, I'll work on a something that will affect only mission / encounters under 20 mil fleet power.

- There will be some update where the attack will be decreased based on how many enemy fleets spawn for missions / encounters with less then 20 mil fleet power.

Example: 10 fleets spawn => 100% attack, 9 fleets => 90% attack... 1 fleet => 10% attack

This is so that newbie commander have a chance to learn the game at a lesser difficulty while at low power level.


Title: Re: SO Main - Reduced ships attack on missions / encounters
Post by: penunggu on March 17, 2008, 05:07:45 AM
thats good but newbies who wanna learn the game should start off on the PVE server instead in my opinion


Title: Re: SO Main - Reduced ships attack on missions / encounters
Post by: penunggu on March 17, 2008, 05:49:39 AM
hooray thanks Sir Emi


Title: Re: SO Main - Reduced ships attack on missions / encounters
Post by: ninjastrike40 on March 17, 2008, 07:36:54 AM
Personally, i think this sucks


Title: Re: SO Main - Reduced ships attack on missions / encounters
Post by: KenquinnTheInsaneOne on March 17, 2008, 12:47:08 PM
Please let us know when the update making this effect smaller encounters only happens. Right now I'm waiting until you do or when my turns fill up in 63 hours which ever is sooner.


Title: Re: SO Main - Reduced ships attack on missions / encounters
Post by: davey boy on March 17, 2008, 02:15:22 PM
i dont care what you say pve is a seprate server and we like it as it is we are not going to have all the crap on here just to keep so main happy