drakken
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« on: February 05, 2007, 10:34:00 PM » |
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Does anyone else get annoyed when trying to design a ship and you have to make the same weapon over and over when making swarmers or pships? I would like to suggest that there be a choice when designing weapons and other systems on how many we would like to make..example=instead of making one at a time it would be nice to make all 50 weapons that i want to put on a ship in one shot. besides the fact im lazy ive talked to other designers who gets annoyed at making weapons and such like this. reply if you agree please
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Peace And Happy Hunting
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superscott
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« Reply #1 on: February 05, 2007, 10:37:26 PM » |
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i agree and it would also be nice to be able to use more than 1 item at a time. 1 click at a time for turns and creds and such gets time consuming and annoying
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blakranger51
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Blood Upon the Risers
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« Reply #2 on: February 05, 2007, 10:39:51 PM » |
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Strongly Agree
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If you can fill the unforgiving minute with sixty seconds' worth of distance run, yours is the Earth and everything that's in it. The truth is you're the weak. And I'm the tyranny of evil men.
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drakken
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« Reply #3 on: February 05, 2007, 10:40:30 PM » |
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yeah that was my next suggestion lol...me being a lazy bastard and all i like anything to save me time and energy
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Peace And Happy Hunting
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TheMerchant
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« Reply #4 on: February 06, 2007, 01:17:48 AM » |
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second,
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WARS Account= Overmind
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Midnight44
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Midnight44
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« Reply #5 on: February 06, 2007, 04:06:07 PM » |
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I agree with it as well. Although this will mean that commanders will have pships that cost insane amounts of credits. It will be odd seeing someone with a single pship as a lead ship. If you are able to "clone" weapons and add them to a ship, then it won't stop commanders from using several 100k weapons on a single pship design...
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randalthor
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« Reply #6 on: February 13, 2007, 05:55:15 PM » |
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i love the idea. i agree with superscott also, i would like to use more then one item at once in its genre. i dont see a problem with huge powerships at all, that would be pretty cool.
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wow, you're really fat.
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Silverthorne
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« Reply #7 on: February 14, 2007, 12:19:41 AM » |
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I agree that I like the idea as well, but isnt the game already kind of too easy?
Yeah, I hate having to check every single weapon when building/designing a powership, but it gives me something to do when I run out of turns.
"This is my opinion, not a statement of fact - JACK"
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PEOPLE TODAY LEAD WITH THEIR WORDS, 20 YEARS AGO WE LED WITH OUR FISTS. I LIKE MY WAY BETTER. LEAD, FOLLOW, OR GET OUT OF THE WAY
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Gunfighter Frank
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« Reply #8 on: February 14, 2007, 09:47:02 AM » |
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ON one hand I like the idea but on the other it would still slow the server down a great deal with all those Pships with massive number off weapons still having to do all those calcs. So I would have to say I disagree on those grounds
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Gunfighter Frank
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DO or DIE
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deezee66
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« Reply #9 on: February 16, 2007, 01:15:39 PM » |
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I like the idea but i think that now is not the right time since Emi is already spending a great deal of time fixing the battle sim.
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zephyrblade
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« Reply #10 on: February 17, 2007, 02:28:30 AM » |
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I ws thinking about this the Other day, just too lazy to post it. So, I'm for it. However, I agree with deezee, it should be implemented AFTER emi finsihes with current projects.
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Python. LOLSNAKESINMAHCONSOLE
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Hellsword
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« Reply #11 on: April 04, 2007, 03:35:40 PM » |
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I agree with it as well. Although this will mean that commanders will have pships that cost insane amounts of credits. It will be odd seeing someone with a single pship as a lead ship. If you are able to "clone" weapons and add them to a ship, then it won't stop commanders from using several 100k weapons on a single pship design... after a certain point more weaps really doesnt increase ur power per credit ratio by any real amount anyways... the multi-weapon penalty kicks in and it becomes less efficient to a point where it owuld be bad to add anymore weaps id imagine...
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bigbroni
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« Reply #12 on: April 04, 2007, 04:44:54 PM » |
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well I disagree aswell - frank is totaly right to many weapons drasticly slow down server performance :-)
(that I don t play anymore doesn t mean I don t read forum once in a while)
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nc6000
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« Reply #13 on: April 14, 2007, 07:27:10 AM » |
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djjcuk
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« Reply #14 on: April 14, 2007, 08:06:44 AM » |
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I definetely agree with idea.... as it would be REEAALLYY handy for when designing pships... although having thousands of weapons on a ship really does slow down the server...
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The enlightened man would offer a weary traveller shelter for the night and share a quiet conversation over a bowl of... coco-puffs...
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