Forum - Space Odyssey MMORPG - a massive free online space game
May 12, 2024, 04:53:58 PM *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News: New game Astro Galaxy launched by ET Virtual Worlds, http://www.astro-galaxy.com
 
   Home   Help Search Members Login Register  
Pages: 1 2 [3] 4
  Send this topic  |  Print  
Author Topic: WARS 2.1  (Read 15906 times)
clouthour
Sergeant
*

Reputation: +7/-42
Offline Offline

Posts: 179



View Profile
« Reply #30 on: May 23, 2009, 01:47:27 PM »

2 alliances is a better idea the multiple. Then you have massive battles wow


think about it. if u have 2 alliances u r limiting the amount of people who can play. also u r limiting the amount of people who will play because well if there is someone u don't like in bnoth of the alliances that will just make u want to mess up their lives as much as possible which will mean that a lot of people will get affected by the constant fighting between alliance members and that will just ruin the game. btw this is only one reason i m sure if i start thinking about it properly, i can think of atleast 5 more
Report to moderator   Logged

blakranger51
Sergeant First Class
*

Reputation: +248/-62
Offline Offline

Posts: 673


Blood Upon the Risers


View Profile
« Reply #31 on: May 23, 2009, 02:44:35 PM »

Just want to put an end to the number calling--numbers for WARS were on a first come, first serve basis...I doubt that will change, so you can stop laying 'dibs' on numbers.
Report to moderator   Logged



If you can fill the unforgiving minute with sixty seconds' worth of distance run, yours is the Earth and everything that's in it.

The truth is you're the weak. And I'm the tyranny of evil men.
Comatose
Master Sergeant
*

Reputation: +19/-74
Offline Offline

Posts: 1154



View Profile
« Reply #32 on: May 23, 2009, 02:56:51 PM »

Yes but its a people's idea, Emi HAS to give us the #  16

BTW, hyperion, love your 'Even IF I didn't play for over a year.' in small text  16
Report to moderator   Logged
jessiedog
Master Sergeant
*

Reputation: +126/-32
Offline Offline

Posts: 872


View Profile
« Reply #33 on: May 23, 2009, 06:13:27 PM »

guys if you look at the original idea, the alliances could hold unlimited amount of people. so it could be 100 Vs 100 not just 20 v 20.
Report to moderator   Logged

And thus I clothe my naked villainy
With old odd ends, stol'n forth of holy writ;
And seem a saint, when most I play the devil.
clouthour
Sergeant
*

Reputation: +7/-42
Offline Offline

Posts: 179



View Profile
« Reply #34 on: May 24, 2009, 09:42:30 AM »

And thus I clothe my naked villainy

i m still suing u 16

yeah but still there are a lot of probs that can still come with having just 2 alliances in a server
Report to moderator   Logged

Saturn 7
Sergeant First Class
*

Reputation: +779/-666
Offline Offline

Posts: 523


View Profile
« Reply #35 on: May 24, 2009, 02:14:40 PM »

I'd say maybe double the number of alliances or factions to 4 or even 6. Having just 2 could be restrictive. Could call it the Deathmatch Server.
And since Emi gets 001 ID, can I have 000? 21
Report to moderator   Logged
jessiedog
Master Sergeant
*

Reputation: +126/-32
Offline Offline

Posts: 872


View Profile
« Reply #36 on: May 24, 2009, 03:01:00 PM »

all of u shut up or ill give u a number... a triage number... for the record, 000 = already dead. 001 = likely to die
Report to moderator   Logged

And thus I clothe my naked villainy
With old odd ends, stol'n forth of holy writ;
And seem a saint, when most I play the devil.
clouthour
Sergeant
*

Reputation: +7/-42
Offline Offline

Posts: 179



View Profile
« Reply #37 on: May 24, 2009, 04:21:39 PM »

meh i wanna be 4204 13  19 16  12 12 12 12
Report to moderator   Logged

Spayed
First Sergeant
*

Reputation: +87/-136
Offline Offline

Posts: 1977

hey hey hey :D


View Profile
« Reply #38 on: May 25, 2009, 01:56:59 AM »

hehe thats taken 16
Report to moderator   Logged

Kyle!! (#8446) - main
Spayed (#7) - main
Spayed (#75) - wars
Spayed (#94) - pve
Techno
Private First Class
*

Reputation: +2/-0
Offline Offline

Posts: 33


View Profile
« Reply #39 on: May 27, 2009, 02:41:40 AM »

Well what about having three faction/alliances. Reason for that is combat with three it will always be worry of Side B or C is allied to fight Side A or if Side A/C fighting B and all the different choices... Of course there could be more but I think the min. should be three plus there is always those who want to be loners and they could be "neutral's"/unaligned/unfactioned players who are directly support any side and thus fighting everyone... It would make the server not only like a deathmatch but also make Role Playing a part of it...

Sorry if the idea isn't good or supports this topic as I really do wish to see a new wars server on Spaceo...
Report to moderator   Logged
Spayed
First Sergeant
*

Reputation: +87/-136
Offline Offline

Posts: 1977

hey hey hey :D


View Profile
« Reply #40 on: May 27, 2009, 05:11:18 AM »

i liked the 2 alliance idea better then more then 2, 2 alliances means there is only 1 person 2 fight 13
Report to moderator   Logged

Kyle!! (#8446) - main
Spayed (#7) - main
Spayed (#75) - wars
Spayed (#94) - pve
Kellarn ak Thull
Private First Class
*

Reputation: +0/-1
Offline Offline

Posts: 36


View Profile
« Reply #41 on: May 27, 2009, 09:00:26 AM »

I Haven't played on the wars server, but this sounds interesting.

Particularly like the 2 alliances approach but think you would have to be automatically assigned to an alliance when you register. Otherwise Truth wouldn't have anyone to talk to.

I'm all for anything that strengthens the alliance strategy elements of the game on any server.

Any chance I could have 007?

I hope you aren't referring to this or you will loose your number Spayed.  laugh

But I have to say I like to 2 alliance option, no choice as to what alliance you are in, its assigned automatically on registration that way the size of the factions should be similar. Leaders are by vote and there should be some territorial aspect to the game. Even if nothing more than the galaxy map (if there is one) showing systems controlled by each alliance.
Report to moderator   Logged
Spayed
First Sergeant
*

Reputation: +87/-136
Offline Offline

Posts: 1977

hey hey hey :D


View Profile
« Reply #42 on: May 27, 2009, 09:03:28 AM »

yea territorys sounds like a great idea, and maybe every 1 in the alliance makes money depending on how many territorys their alliance has?
Report to moderator   Logged

Kyle!! (#8446) - main
Spayed (#7) - main
Spayed (#75) - wars
Spayed (#94) - pve
jessiedog
Master Sergeant
*

Reputation: +126/-32
Offline Offline

Posts: 872


View Profile
« Reply #43 on: May 27, 2009, 03:33:30 PM »

sir emi. Im putting this out there for everyone to see. If you decide to do this, or another new server option, I can help with ideas, a bit of programming, advertising, and maybe even funding.

At this point though, theres no reason to even play. After I max ill just sit back on wars and check the forums vehemently. At some point ill end up throwing in the towel. Anyways, youve got a lot of enthusiastic players here with lots of ideas, take a look plz.

Jess
Report to moderator   Logged

And thus I clothe my naked villainy
With old odd ends, stol'n forth of holy writ;
And seem a saint, when most I play the devil.
Comatose
Master Sergeant
*

Reputation: +19/-74
Offline Offline

Posts: 1154



View Profile
« Reply #44 on: May 27, 2009, 03:41:23 PM »

It won't work. He's read it every day, and doesn't care. It just won't happen. If it does I'll help with ANYTHING to get it done, but it just won't happen.
Report to moderator   Logged
Pages: 1 2 [3] 4
  Send this topic  |  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!