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Author Topic: Galaxy star search / Navigation  (Read 3697 times)
SirEmi
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« on: June 21, 2006, 01:41:52 PM »


- Added a search for star name in the system view. This will make specific star navigation easyer, and it is a precursor for missions that will require jumping to specific locations, to destroy Reavers / Aliens / fleets, or carry goods, etc.

Next, the fleet logs to view a fleet history from it's birth to it's destruction, to track fleets progress, and notice any iregularity on the fleets part, is in progress...
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Gunfighter Frank
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« Reply #1 on: June 22, 2006, 08:27:16 AM »

will be glad to see it
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Gunfighter Frank

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« Reply #2 on: June 22, 2006, 09:32:50 AM »

kinda confused on the fleet logs thing, but ok.
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zephyrblade
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« Reply #3 on: June 22, 2006, 09:21:40 PM »

Could this be because of my whining?  laugh  confused
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« Reply #4 on: June 23, 2006, 06:56:27 PM »

highly possible. Sir Emi adds stuff he sees people requesting, or that seems like it is needed.
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« Reply #5 on: June 25, 2006, 12:53:48 PM »

 12 12 12
All of these updates are good, to an extent. It would be better if the system scan actually worked, even if it only said " Encounter Nearby" or some such thing.
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I guess it sucks to be on the outside lookin in. Then again, SUCKS TO BE YOU!!!

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« Reply #6 on: June 25, 2006, 06:40:44 PM »

the system scan does work or atleast it did once. I had a fleet in at a star and when i clicked on it, it said something like "gold transport located". so i think you have to have fleets at stars for it to work, i oculd be wrong
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Forfeit the game , Before somebody else Takes you out of the frame and Puts your name to shame, Cover up your face , You can't run the race, The pace is too fast,You just won't last!
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« Reply #7 on: June 29, 2006, 03:26:58 AM »

it works, but it is not always accurate, just like anything in real life. He can't make it easy to find stuff you guys, or it'd be no fun to play.
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