Sostesteg
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« on: October 18, 2008, 11:14:43 AM » |
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Price: 101,973,835 Attack: 12,078,000 Defense: 118,000 Hitpoints: 26,665,600 Accuracy: 54% Absorbtion: 44%
Is this a good design or not?
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Mobius13
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« Reply #1 on: October 18, 2008, 11:28:11 AM » |
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stats seem good... can u post the prices of the systems?
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Sowars: Mobius13 (#2028) Main: Mobius12 (#63014) PVE: Mobius13 (#24)
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Sostesteg
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« Reply #2 on: October 18, 2008, 11:56:27 AM » |
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Armor= Weight: 400,000 Hp:26,665,600 Price: 500 Computer= Weight: 1,000 En req: 20,000 ACU: +2% DEF: +11% Price: 1,000 Powercore= #1= Gen: 1,123,569 Weight: 2,822 Price: 123 #2= Gen: 700,000 Weight: 1,763 Price: 200 Shields= 4x the folwing shield: (I got this design off forums) Weight: 8 En req: 280899 ABS: 25% Price: 3ea Special= Weight: 50,000 En req: 50,000 DEF: +7% Def: 100,000 Price: 1,000 Weapon= Weight:162,383 En req: 629,973 Attack: 12,200,000 ACU: 52% AP: 0% SP: 0% Price: 1,000 Hull Size: 618,000 Total Systems Price: 3,835 Hull Price: 101,970,000 Total: 101,973,835 I like making cost efficient upgrades
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the broken
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« Reply #3 on: October 19, 2008, 07:11:34 AM » |
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weights need to be 8 on average, some use different, on all systems, you need to use one powercore, not several, everything must be less than 10 creds
a design i have for a few mill less is
att: 30006451 def: 0 HP: 42156428 abs: 43 % att: 45 % price:100.000.095 hull: 606.061
your attack may be higher but i have nearly 4 times more HP
if a system is a 1000 creds it need more att, HP, acc, att or more energy
and personally i dont use def
if you want to know more just ask
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Sostesteg
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« Reply #4 on: October 19, 2008, 12:20:55 PM » |
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I ma wondering how do you make only 10 cred parts? The reason I used 2 power cores is one of them is a shield generator I use for most of my ships so I don't waste time.
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Mobius13
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« Reply #5 on: October 19, 2008, 02:56:31 PM » |
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keep tweaking the energy or attack until it hits less than 10
on the powercore the formula is: weight*400- 5279 = energy
defense should be used only on ships that you will swarm... so for defense to be useful at all u might have to buy a few thousand of those ships
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Mail me or search "Mob's" on wars gold account if u need specialized swarmer designs
Sowars: Mobius13 (#2028) Main: Mobius12 (#63014) PVE: Mobius13 (#24)
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Sostesteg
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« Reply #6 on: October 19, 2008, 04:50:24 PM » |
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I'm probaly never going to build that many of them so i removed the defense factor so now the stats on the ship are
12,272,436 att 0 def 32,811,750 HP 50% ACU 44% ABS
this is not as accurate as the original but is higher in attack and much higher in defense. For this MKII I sed the mass power approach and the computer on this now only weighs 8 but i can't get the weapon to also do that.
I'll keep working on it. After testing the power core equation I found that (weightx400)-5729=Energy doesn't give the cheapest result... I'm not sure... i used it as ((Energy+5729)/400)-1= cheapest weight for this energy gen. so if you flip iy like so...
So the equation I got is ((Energy+5729)/400)-1= Weight
Put it energy req of 40mil you get ((40,000,000+5729)/400)-1+Weight Solve: ((40,005,729)/400)-1=Weight 100014-1=Weight 100013=Weight for En req=40mil Which gets price of 200 credits
Now....... using your equation you get (Weightx400)-5729= 40,000,000 Solve: (Weightx400)= 40,005,729 Weight= 100014 for En req=40mil Which gets price of 1000 credits.
If I'm wrong please post but this is my observation
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Synchronized Empire(#102386)
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Sostesteg
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« Reply #7 on: October 19, 2008, 10:52:31 PM » |
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I also did some studying and found these equations: -Shields: -(8533x(2^ABS-20))1.00004+7833= Energy needed when weight equals 8 -Armor: I originally found: -Weightx66.8-1080= HP But I later found it was -(Wieghtx66.67-1067)1.00005= HP
Please test these and see if these are correct, both of them are not perfect and will be off by a little maybe 10% of the time, but they get you really close to the correct amount.
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Mobius13
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« Reply #8 on: October 19, 2008, 11:08:47 PM » |
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im not sure lol
i just posted from memory
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Mail me or search "Mob's" on wars gold account if u need specialized swarmer designs
Sowars: Mobius13 (#2028) Main: Mobius12 (#63014) PVE: Mobius13 (#24)
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Sostesteg
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« Reply #9 on: October 19, 2008, 11:31:18 PM » |
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Alright, well i still got it. A cheap power core that is... I think my ship is much better now thanks
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Mobius13
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« Reply #10 on: October 20, 2008, 03:26:07 PM » |
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great... look around the design forum for weapon formulas and special formulas... those are important too
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Mail me or search "Mob's" on wars gold account if u need specialized swarmer designs
Sowars: Mobius13 (#2028) Main: Mobius12 (#63014) PVE: Mobius13 (#24)
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Sostesteg
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« Reply #11 on: October 20, 2008, 08:27:29 PM » |
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I used a simliar approach to a more exspensive ship of mine and increased the HP by 60mil and the attack by 70mil while lowering the price by 1mil it makes me happy....
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Mobius13
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« Reply #12 on: October 20, 2008, 09:20:44 PM » |
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lol nice
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Mail me or search "Mob's" on wars gold account if u need specialized swarmer designs
Sowars: Mobius13 (#2028) Main: Mobius12 (#63014) PVE: Mobius13 (#24)
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Sostesteg
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« Reply #13 on: October 20, 2008, 09:37:48 PM » |
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Any way... since I've been trapped in a nebula latley I decided to figure out some of this games equations: -Armor: (Weightx66.67-1067).99995028= HP -Shields at 8 weight: (8533x(2^ABS-20)+7833)1.00004= Energy -Computers at 8 weight: ((170666x(2^ACU-10)+8166)1.000003908= Energy -Shield ABS dissipation: ShieldABSxShieldNumber^-1= FinalShieldABS -Inverted Power core: (Energy+5279)/400= Weight (All I had to do with this one was flip the weight and energy variables) Please test these and tell if they are accurate enough or not
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Synchronized Empire(#102386)
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Mobius13
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« Reply #14 on: October 21, 2008, 03:25:39 PM » |
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maybe you should make a thread about all this so it can be stickied
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Mail me or search "Mob's" on wars gold account if u need specialized swarmer designs
Sowars: Mobius13 (#2028) Main: Mobius12 (#63014) PVE: Mobius13 (#24)
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