Forum - Space Odyssey MMORPG - a massive free online space game
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1  General Talk / SO WARS Discussion / Re: Mods on Wars on: August 13, 2009, 12:10:18 AM
I agree we do need more chat mods but nobody really uses the chat that often as well. Though another one (maybe two max) would be good.
2  Space Odyssey Caffe / Game Room / Re: Epic two word game on: July 09, 2009, 12:22:56 AM
that made
3  Space Odyssey Caffe / Game Room / Re: Roman Numeral Game on: July 09, 2009, 12:21:29 AM
LIII
4  Space Odyssey Caffe / Game Room / Re: Roman Numeral Game on: June 30, 2009, 02:36:12 AM
LXXXII
5  Space Odyssey Caffe / Game Room / Re: Epic two word game on: June 30, 2009, 02:34:46 AM
for a
6  Feedback Terminal / Suggestions / Re: Replicating on: June 29, 2009, 09:13:52 PM
I don't see how this is useful? As its easy to view your mining facility that your going to "add" the modules to. Plus its fairly easy to figure out without having it installed. Take the "module" level x by 5% then take that number and depending on what your doing (input less or output more) and figure roughly how much.

I'm not staying it wouldn't be easier as what your suggesting would make it easier and less "time" consuming as I know people who can only play for about 10 minutes a day, but I fell Emi should work on other updates or his half finished "projects" first before going on to new updates.

(Sorry about being harsh *as some would say* and I apologizes ahead of time for this)
7  General Talk / SO WARS Discussion / Re: Goodbye on: June 15, 2009, 10:03:22 AM
Sorry to see you leave its a very sad day now 10

After all it was you who kept me here after teaching me.
8  Feedback Terminal / Suggestions / Re: WARS 2.1 on: May 27, 2009, 02:41:40 AM
Well what about having three faction/alliances. Reason for that is combat with three it will always be worry of Side B or C is allied to fight Side A or if Side A/C fighting B and all the different choices... Of course there could be more but I think the min. should be three plus there is always those who want to be loners and they could be "neutral's"/unaligned/unfactioned players who are directly support any side and thus fighting everyone... It would make the server not only like a deathmatch but also make Role Playing a part of it...

Sorry if the idea isn't good or supports this topic as I really do wish to see a new wars server on Spaceo...
9  Space Odyssey Caffe / Game Room / Re: Roman Numeral Game on: May 23, 2009, 02:57:27 AM
VI
10  Feedback Terminal / Suggestions / Re: WARS 2.1 on: May 23, 2009, 02:15:38 AM
I think both server ideas would be good, I would like to join in 13 though I'm fairly horrible at fighting though I can hide and run fairly well 15

Anyways it would be fun as that would allow those active in the wars server to join together (without the inactives) to fight and play... Plus the two alliance server would be awesome as well as it would make Team work mean something very important...
11  General Talk / SO WARS Discussion / Re: List of Wars Server Vets on: May 07, 2009, 10:56:01 PM
Thanks Jessie 13

True tsai did help in alot of that or was the target in one 16 plus he did have some of the highest tech in making building planets and stations cheap...
12  General Talk / SO WARS Discussion / Re: List of Wars Server Vets on: May 07, 2009, 10:48:31 PM
I'm not saying that I'm a vet but I did help/or do something amazing

Examples:

Create three political alliances, one was simi succesful and lasted a few months and had at maxium about 60 people
and I also took part in a coup plot that was succesful then I create IS (not special at all) and probably one of the most activist on the server since I've joinned
----

Sorry for posting if this has nothing to do with that topic I thought I would add posted on this I took part in or did. Please forget if it not suppose to be posted...
13  Space Odyssey Caffe / Game Room / Re: Epic two word game on: May 01, 2009, 11:59:10 PM
of devastation
14  Space Odyssey Caffe / Game Room / Re: Roman Numeral Game on: May 01, 2009, 11:58:20 PM
XXXV
15  Space Odyssey Caffe / Game Room / Re: Roman Numeral Game on: April 30, 2009, 07:12:56 PM
XXVIII
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