Clan, Annihilation of Faith ;), will help you to
weapons: high damage versus high accuracy?
Look to the battle calc belowspecial versus armour
For swarmers armour is better as armour is cheaper on low HP, when you're gonna design larger ships with more HP and Def, dont sue armour anymore make 1 special with all stats (hp/def/def %)several fleets?
Several fleets has + and -, a big + is that when you get attack you will most likely only use a small amount of youre total fleet power. Whilst if you had it all in one you coul lose everything in one shot. Downfall to this is that every fleet is weaker then if you had it all in 1 fleet. Especialy with defence. As an eye on missions you should mostly have atleast 3 strongfleets. And its youre choice if you want more, but remember never there will be more then 10 fleets in a battle.swarmers versus motherships: the swarm bonus i think i see now does have a big effect, but which is better to have 1 high attack/def ship low numbers or many ships. im thinking in terms of power loss.
With swarmers you lose much more often power, but with 1 big ship when you lose you lose it all. Mostly its best to first start with swarmers and when you grow stronger start using more and more very strong ships. Then you'll ships always have a backup of swarmersalso how is the power points made up for each ship what adds most ship hull? weapons? e.t.c. ty sry if there noob suggestions only been playing 2 days but think the concept and feature so f game are brilliant.
All do influence the power, but weight and attack do most.Well, in the battle, it is not only one formula, but several, that modify the base atributes of your fleets.
I will try to describe them for you...
X is attacker Y is defender:
C - crew level bonus
A - attack (all weapons)
AC - accuracy (0-1)
AB - accuracy bonus from computers
ASP - accuracy siege pennalty (-0.1 reg, -0.3 board -0.3 raid, -0.8 ambushed)
ACP - accuracy mutiple shots penalty (between -0.6 and -1 depending on the shot, at first shot is 0 )
S - shield abs
D - defence
DB - defence bonus from specials
SM - swarm bonus
N - numbers
TA - total fleet attack
TD - total defence
TA = (A + C + SM) * (AC+AB-ASP-ACP) * N
TD = (D + C + SM) * (D * (1+DB) ) * N
When we have X stats and Y stats, then comes the battle, and shields absorbiton, defence to determine damage done and received, other formulas lol... ok, hope this helps...