Title: Powership Post by: Cameron07 on July 05, 2007, 03:33:04 PM alright.. alot of noobs really dont know how to design one or have a design either so heres a small design ive used on an alt before and such...
ship space-48 powercore weight-23 eng generated-4250 weapons all 1 weight and all 1 Acc weapon 1(24 of these) and yes you have to design them all eng req-166 attack-16846 weapon 2(just one) eng req-266 attack-19111 Title: Re: Powership Post by: lostedchylde on July 05, 2007, 03:55:02 PM X302 shado -: total cost just under 50k total attack 407577 acc 2% before bonuses. 1000 ships generate 7+million power.
hull space 297 powercore wt 34 energy 8438 weapon x 38times wt 1 energy 174 attack 17123 acc 1% weapon x 1 wt 200 energy 1300 attack 17485 acc 38% armour wt 25 Hit points 600 this is a whacky design i made to test my tolerance for making the same weapon over and over. i made 40 then only used 38. :spider2: Title: Re: Powership Post by: lostedchylde on July 05, 2007, 11:19:03 PM and this is a real cheap swarmer that 'll bump your power a bit.
Xorpitroll 2a total cost 5.544creds Hull Xorpitroll 2a/ weight - 33/ 5,445 creds armour XORP/ weight - 8/ hp - 399/ 85creds powercore XORP/ weight 9/ energy - 858/ 3creds weapons XORP-1a/ weight - 8/ attack - 36524/ accuracy - 1%/ energy - 150/ 7 creds XORP-2a/ weight - 8/ attack - 10278/ accuracy - 22%/ energy - 708/ 4 creds actual accuracy = 12% with a total attack 45866 before swarm bonuses :spider2: Title: Re: Powership Post by: thezerg on July 06, 2007, 11:25:20 PM and here's a pship that deals actual damage :wow:
Scourge hull: 50w 8,250cr core: 20w 3,372en 1w weapon(x9): 3w 331en 20,209atk 11%acu 1cr weapon(x1): 3w 393en 23,686atk 9%acu 5cr (1:4 fp:cr) Title: Re: Powership Post by: Cameron07 on July 07, 2007, 12:30:26 PM well mine is just a cheap design.. no hp or defence... want it dead.. doesnt deal significant damage... just made for the neb
Title: Re: Powership Post by: lostedchylde on July 07, 2007, 11:26:13 PM Cameron's is a true pship, to turn my designs into true pships just drop the armor and the space required for armor from the hull.
:spider2: they kill the same w or w/o hp Title: Re: Powership Post by: thezerg on July 07, 2007, 11:27:30 PM Eh, I'll pay 2x the cred to actually kill an attackers fleet. And hey, it designs faster too
Title: Re: Powership Post by: MasterZ on July 09, 2007, 07:14:34 PM Can someone design a power ship that gives 1FP for 1CR ?
Because now I have one that is 1Fp for 2Cr and it is a bit expensive that way :( Title: Re: Powership Post by: thezerg on July 09, 2007, 07:25:48 PM I dont think one like that exsists. I believe that either ars or monkey has a good one but I think he said that it would take over a week to design it and several hours to equip all the weapons
Title: Re: Powership Post by: lostedchylde on July 09, 2007, 10:13:28 PM the trovarious defender is close. but emi said something about putting in a weapons multiplier so you can make a decent pship in way less time. also 1fp for 2creds is pretty good for not having gold.
:spider2: Title: Re: Powership Post by: blakranger51 on July 09, 2007, 11:41:36 PM I have one (with gold bonuses it makes it a 1:1) :-)
Has a TON of weapons on it though... Title: Re: Powership Post by: Cameron07 on July 10, 2007, 01:43:48 AM haha ya blak lets keep it simple for the noobs
Title: Re: Powership Post by: Gunfighter Frank on July 10, 2007, 04:06:11 AM the best Pship Design I have seen is 1.4 cost per 1 FP.+/- .04
Title: Re: Powership Post by: Cameron07 on July 31, 2007, 03:24:19 AM i think ive seen one thats .72 power per cred... think thats the best ive seen.. not sure.. and sorry for the old topic post
Title: Re: Powership Post by: Seither on August 07, 2007, 09:31:45 AM and here's a pship that deals actual damage :wow: That's a swarmer, pships have no hp/defenseScourge hull: 50w 8,250cr core: 20w 3,372en 1w weapon(x9): 3w 331en 20,209atk 11%acu 1cr weapon(x1): 3w 393en 23,686atk 9%acu 5cr (1:4 fp:cr) I dont think one like that exsists. I believe that either ars or monkey has a good one but I think he said that it would take over a week to design it and several hours to equip all the weapons Correct, a few other players have it too, under different names as ars gave them the way to create it too, and it takes approx. 3-3 1/2 hours to create now, use to only take 1, back when you could use the backspace button and just make more weapons that way. With gold bonus, it hits 1.2 power per 1 cred, though without it's 1 power for 1.4 credits. It took ars months to design it, he was working on it back when G-unit was led by War_Knight, and didn't finish till shortly after he became the leader of G-unit. It's easily his greatest work.and it's not that old cameron, not over a month, so you're fine. Title: Re: Powership Post by: thezerg on August 11, 2007, 04:00:32 PM and here's a pship that deals actual damage :wow: That's a swarmer, pships have no hp/defenseScourge hull: 50w 8,250cr core: 20w 3,372en 1w weapon(x9): 3w 331en 20,209atk 11%acu 1cr weapon(x1): 3w 393en 23,686atk 9%acu 5cr (1:4 fp:cr) It has no hp or def... I did take it from somewhere and may have modded it. Ot posted it somewhere with hp for use as a pretty good swarmer Title: Re: Powership Post by: KenquinnTheInsaneOne on August 13, 2007, 01:01:47 AM Here is a design for a 2:1 Credits:FP Powership
Ship Space-47 Powercore Weight-22 Energy- 4150 Weapon (25 of them) Weight-1 Acc-1% Attack- 16846 Energy-166 Title: Re: Powership Post by: Cameron07 on August 15, 2007, 04:07:49 PM haha thats really close to mine.. just a minor difference here adn there
Title: Re: Powership Post by: KenquinnTheInsaneOne on August 15, 2007, 04:30:55 PM If you have a gold account use Midnight44's Elite Attack Assimilator its a 1.1063388858700743877531900541512:1 Credit/FP ratio with gold discount.
Title: Re: Powership Post by: eagr2b on January 07, 2008, 03:37:58 PM Sorry to resurrect such an old thread but I just tried out Midnight's Assimilators...
I only got about 2.2 cred/FP ratio... Is that because I didn't max out the swarm bonus??? I only tried it with 10 ships in a fleet... Title: Re: Powership Post by: KenquinnTheInsaneOne on January 07, 2008, 04:18:39 PM Sorry to resurrect such an old thread but I just tried out Midnight's Assimilators... You may not of picked the right design there are quite a few copies. Also stats increased by a swarm mod does not effect a ships power so no you don't need to max the swarm mod. If you have a gold account I would look up MegaBooster it is quite a good pship. It's the one that costs 78.600 it should give you a 1.1329321465893120968613743648878:1 Credit:FP ratio if you have a golld account.I only got about 2.2 cred/FP ratio... Is that because I didn't max out the swarm bonus??? I only tried it with 10 ships in a fleet... |