Chronos
Sergeant First Class
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Posts: 612
Make your swords become like things unto chainsaws
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« Reply #6 on: September 18, 2007, 03:22:47 PM » |
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You could use math, I guess. I'd try, but it'd mean I'd have to do more field research to refigure all the formulae.
Let's see, using s# shields, c# computers, one special (for health) and one weapon...
Find the optimal s# set of shields for x energy, assign the total percent to S(e), where e = energy. Find the ratio of special to shields by solving something like:
(d/dx) (S(r*e) + 1.0) * Sp((1.0 - r)*e) = 0
Where Sp(e) equals the health you get from the optimal special for e energy. One of the solutions should give you the percentage (r) of energy to put in shields for e energy to attain the best net health you can get when you assign e energy to health. If t is the total energy for your shields and special, then the s# set for (r*t) energy would be your shield set and your special would get ((1.0 - r)*t) energy.
For your attack, it'd be something similar. Find the c# set of computers for x energy, total percent = C(e). Then you'd have to solve my weapon equation replacing the energy for ((1.0-r)*e) and C(r*e) for the computer percent.
Then if you can solve those two systems of equations for the resulting net health and net attack you could find the ratio for any energy e with the side benefit of having all the equations needed for a twinked out ship.
Of course, if you can't solve those systems for the net health and attack, well, you can still twink out you ship, you just can't find determine the ratio in that direction.
Yes, yes, very roundabout and a lot harder than it needs to be. But you really would only need to do it once. And the side benefits are hefty... I guess.
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