Forum - Space Odyssey MMORPG - a massive free online space game

General Talk => Design & Strategy Room => Topic started by: Killer_vi on March 15, 2006, 07:58:39 AM



Title: good ship design for missions.
Post by: Killer_vi on March 15, 2006, 07:58:39 AM
do you know a good ship


Title: Re: good ship design for missions.
Post by: Seither on March 15, 2006, 08:13:11 AM
This belongs in the desgin/strategy forum, requesting move.


Title: Re: good ship design for missions.
Post by: Charlemagne on March 15, 2006, 08:50:03 PM
I second that.


Title: Re: good ship design for missions.
Post by: Gunfighter Frank on March 16, 2006, 08:59:59 AM
the weapon weights to much and not enough acu


Title: Re: good ship design for missions.
Post by: FTP on March 16, 2006, 09:02:20 AM
Srry Frank i moved my own post to the right topic place it wrongly. And btw  with high energy you'll get high weight again remember those are 147 weapons man ;)


Title: Re: good ship design for missions.
Post by: Gunfighter Frank on March 16, 2006, 09:05:21 AM
I am aware of weapons design how to keep cost down and efficienty up


Title: Re: good ship design for missions.
Post by: FTP on March 16, 2006, 09:11:40 AM
I know youre the master of designs :)


Title: Re: good ship design for missions.
Post by: Seither on March 16, 2006, 09:54:08 AM
All hail gunfighter, who's ships are second to none that we know of. I have found that if you add a slightly bigger design onto the end of a large amount of really small ones, about twice as big,  it triples what you would get if you put two more small ones on.