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Author Topic: Save Sowars lets think up some stuff  (Read 34218 times)
stupidyankee
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« Reply #75 on: August 14, 2008, 09:58:08 PM »

Lets actually give newbies something they can work with instead of 10 mill creds huh jessie..........i know this server is meant to be slower paced but i sometimes think inactivity and max stabs are almost inevitable. I think everyone is gonna quit just not soon. Hopefully instead of giving up they will give their accounts away 10.

(AND NOT TO PPL WHO WILL GET THEM ZERO'D....you know who you are 16)
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« Reply #76 on: August 17, 2008, 12:08:46 PM »

New people need something sweet.

At the moment, it is virtually impossible to catch up with the high ranking people, how can you when you start out with 10m, whilst they have about 500t and an economy?

I like the idea of gradually giving new players extra turns.

E.G

They start out with 5k, and continue to gain say.. 3 turns per minute or more, until they have had as many as everyone else
*if you see what I mean.*

If they had a few million turns all at once... a lot of people would spend those few million turns extending, then get hit, in effect, it would create large bundles of segs, with no means of defense.

*ps, first post.. be afraid of what is too come 16
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« Reply #77 on: August 17, 2008, 02:38:05 PM »

Darstar this actually sounds like a good idea 13
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« Reply #78 on: August 17, 2008, 05:36:50 PM »

New people need something sweet.

At the moment, it is virtually impossible to catch up with the high ranking people, how can you when you start out with 10m, whilst they have about 500t and an economy?

I like the idea of gradually giving new players extra turns.

E.G

They start out with 5k, and continue to gain say.. 3 turns per minute or more, until they have had as many as everyone else
*if you see what I mean.*

If they had a few million turns all at once... a lot of people would spend those few million turns extending, then get hit, in effect, it would create large bundles of segs, with no means of defense.

*ps, first post.. be afraid of what is too come 16

Good idea Darry. I can't wait to get my turns  wow
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stupidyankee
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« Reply #79 on: August 17, 2008, 05:54:41 PM »

Yeah but maybe it would help to limit the number of alts one person can hold emi....it wouldn't be a huge difference and it would a easy way to resolve noob bashing and new players when properly played can catch up to veterans through hard work 13. Just i believe your not helping them enough when they first start off...and holding huge bounties over noob bashers like say 10-20 trill would make ppl help them as well 1
« Last Edit: August 17, 2008, 05:58:01 PM by stupidyankee » Report to moderator   Logged




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« Reply #80 on: August 17, 2008, 06:05:05 PM »

Yeah but maybe it would help to limit the number of alts one person can hold emi....it wouldn't be a huge difference and it would a easy way to resolve noob bashing and new players when properly played can catch up to veterans through hard work 13. Just i believe your not helping them enough when they first start off...and holding huge bounties over noob bashers like say 10-20 trill would make ppl help them as well 1

And what will he do? go round manually giving bounties?...

either that, or REAL newbies who attack a lot... would get a hard time of it.

How are you going to tell the difference between a noob bashing alt and a real noob?...
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« Reply #81 on: August 17, 2008, 07:28:51 PM »

Ok i see your point but moderators have the ability to see ip adresses.....i'm not sure if jessiedog and AFB can but emi should give them more power so that they can....we need them to have more responsibility and make tough decisions if possible...like banning the person a few days for the first offense and gradually three strikes and their out if they choose to do so 13.


and everyone knows all the noob bashers.....terminator vlad would be fine cause he is a noob i guess.....but it is eliminating pvp early in the game thus letting them grow....not to mention emi more players=more money 21


Can we all agree at least that newbies need more support? YES OR NO?
« Last Edit: August 18, 2008, 03:43:50 AM by stupidyankee » Report to moderator   Logged




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« Reply #82 on: August 18, 2008, 04:31:21 AM »

We can't as a matter of fact.
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stupidyankee
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« Reply #83 on: August 18, 2008, 08:05:41 AM »

Well then i think you should be able to someone needs to moderate the "bad" guys like jim aka neph hitting me when i first started off thats bs no matter how you look at it.

and you and jessie are the obvious choices 13

So we can all agree on the fact we need more credits then 10 million when we start off and 3000 turns?
« Last Edit: August 19, 2008, 10:53:34 AM by stupidyankee » Report to moderator   Logged




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« Reply #84 on: August 20, 2008, 08:18:08 PM »

I thought that the earlier idea of getting like 3 turns a mintue till they have as gotten as many as everyone is a great idea! But I also think CP or exprience is a big deal also. Now, I'm not to sure what people do with alts and why, I have fun with just my one account, so I don't realy know how to prevent alt abuse.

And the bounties being raised might help, when I look at a bounty and it is 10bil I'm not going to do it because if I lose just 1 ship it is already 10-100x that and I make 10x that a day.

Well those are just my thoughts, but I'm sure someone will come up with the perfect idea eventually though.
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stupidyankee
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« Reply #85 on: August 20, 2008, 08:31:11 PM »

Ok the biggest problem i think is missions and how they take forever to do at early levels and high levels i'm up to 1700 and its a pain in the arse to run through 5000 turns.........why can't we make the segment items a little better with lower levels that would help alot no doubt about that.......50 segs per contract is terrible 21.
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« Reply #86 on: August 21, 2008, 07:17:56 PM »

start new accounts off with an encryption level.. say 200-300 or so...
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« Reply #87 on: August 21, 2008, 07:28:02 PM »

thats too high


the most important thing new players need is cp... lot of it


turns and encryption doesnt matter, because if the new player spends more cp he can catch up faster and will be able to keep up with the demands of cloaking and stabilizers. I say double the cp reward after leveling up... or increase the amount of bios in the 10 bills
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stupidyankee
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« Reply #88 on: August 21, 2008, 08:56:46 PM »

:O Lets all focus on some common ground........

1. We need better segment items for newbies to grow.
2. We need to eliminate any chance of bigger players bullying smaller players who are noobs
3. We need noobs to stop making planets cause their screwing themselves over.
4. We need noobs to stop attacking ppl who they have no chance of taking.
5. Make noob planets a little more defensive so ppl can't easily take them.
6. Any big player caught bullying a noob should have a huge bounty on their head of at least 15 trillion, to make sure someone does counter and they can't just buddyneb.

IF ANYONE DISAGREES WITH ANY ONE OF THESE OR ALL GIVE YOUR REASONS WHY. 19
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« Reply #89 on: August 21, 2008, 09:04:34 PM »

hmm yank, you have a good idea for once wow
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