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News: New game Astro Galaxy launched by ET Virtual Worlds, http://www.astro-galaxy.com
 
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Author Topic: The Galaxy Project Update  (Read 30071 times)
Ricu
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« Reply #60 on: May 15, 2006, 07:00:29 AM »

i really dont know why you guys guard a place ... whats there to guard ? the resources respawn ..  19 14
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Valefore
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« Reply #61 on: May 15, 2006, 11:41:09 AM »

Ricu, from what Emi said, they currently aren't respawning... and its also to protect and to claim that section for whatever else is to come, ie artificial planets, stations, things like that....
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Ricu
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« Reply #62 on: May 15, 2006, 01:04:01 PM »

so you protect it before you know its even comming there ? lol what if that place is gonna just stay empty ? 16 bummer huh ? :-) well ive seen a lot of bases of alliances and i havent attaked , i can get resources from other places to .. no point in attaking + there really isnt worth using 15 turns... anyweay it still seems liek awaste to me so far , maybe in the next update i will change my mind.
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Seither
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« Reply #63 on: May 15, 2006, 02:10:49 PM »

Well, right now, it prevents people from mining, so it does do SOMETHING, though it's not really worth it, and yes, Sir Emi, resources kinda do need to respawn, as you waste so many turns trying to FIND them.
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Lammalord
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« Reply #64 on: May 16, 2006, 09:23:34 PM »

I WANT TO AT LEAST get counters after som1 attacks my stars or that the ppl that attack get unnebed
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ars68
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« Reply #65 on: May 16, 2006, 11:36:01 PM »

you know the problem with that?

you attack someone that has 10 fleets, each fleet from another alliance member

who gets the counter?  from each attack, does EVERY other person who received the attack message, get yet another counter on him?  ya, I can see that, he hits once, and gets pummeled by 10 total counters O.O  good thinking there lammalord.  that should make attacking very interesting indeed.
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Chronos
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« Reply #66 on: May 17, 2006, 01:27:12 AM »

... Maybe you could have some sort of alliance-counter system. It probably be a good thing to have, now that alliances are probably going to play a somewhat bigger role with the opened possibilities of alliance bases and whatnot. ^_^
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Gunfighter Frank
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« Reply #67 on: May 17, 2006, 02:28:43 AM »

it tells you who all you are attacking so yes every commader should get a counter.  it is just like attacking each one of them so they all get to counter you.  teach you to leave alliance territory alone
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« Reply #68 on: May 17, 2006, 02:38:56 PM »

I think it would work, but counters need to be usable no matter what the person's power level. I'm tired o being told their ships are too small or too big when I want to counter someone, it's SO annoying.
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Lammalord
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« Reply #69 on: May 17, 2006, 10:47:24 PM »

ya i gave up garuding cause if i cant retallate there is no real point in gauding a place...
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ars68
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« Reply #70 on: May 18, 2006, 10:20:38 PM »

on a side note, E, could you please take another look at your formula for fleets being to big to attack?  I was sending EVERYTHING I HAD OUT, even when the ranking page SAID I could attack someone, and that was like 10 ranks below him, yet it still said my fleets were to small.  in fact, I couldn't hit him till I was just 2 ranks below him, where then he ended up coming on-line and just hitting me in between what I was trying to do.  very frustrating, indeed.
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« Reply #71 on: May 19, 2006, 08:24:35 AM »

Yea, i've had this problem too. I think it is calculating fleet power only, instead of adding in base power as well.
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Lammalord
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« Reply #72 on: May 21, 2006, 04:09:06 PM »

it only countes the first 10 fleets in an attack so if i were to have like 50 fleets consiting of real high power it would make hitting me near impossible but it also makes me hitting anyone else impossible to.. its a cheep way to hide from attacks but it dose work
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« Reply #73 on: May 22, 2006, 01:24:55 PM »

No, the ranking screen said ars was in range and COULD attack the person, but the war screen told him he couldn't.
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Lammalord
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« Reply #74 on: May 23, 2006, 07:01:34 PM »

excally if i had 50 fleets of powerships noone around me could attack me, when you go to war it counts the power of your fist 10 fleets only, not all of your fleets
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