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Author Topic: Suggestions for Wars (mainly)  (Read 11006 times)
jessiedog
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« Reply #15 on: October 13, 2008, 12:03:58 PM »

alliance members wont attack other ones, well if they are a real alliance, so i dont think that stuff is neccessary.

the ability to place bounties on another commander is one of the better ideas ive heard in my time here. it could be abused and stuff, so id say place a max on the amount of creds able to be put up for reward. base it on commander level, that will stop ppl from using low level alts. there are fewer high level alts than low level alts, but it doens't solve the problem completely.


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1. Forums
We think that the forums are a little to geared toward SO Main.
We mostly play Wars but since everything in the forums seems to be about main no body used to listen to our suggestion or say that they didn't need added cause they would probably just be thrown in without testing.



new mods, this forum will be a lot more active and to-the-point now, more people will listen and hopefully express their support or un-support (<-- made that word just now) for an idea giving emi a better idea of what people want implemented. 13

+1 reputation for u jan, great ideas
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Lammalord
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« Reply #16 on: October 13, 2008, 01:28:33 PM »

that wouldnt work eaither.. a guy could just keep posting the small reward over and over...

maybe if you added a "can only bounty the same guy 4 or so times" rule.. anything less than 4 times and it wont make bountys to effective for real attacks.

best thing is you cant attack someone more than 500x your fleet cost on a bounty.. therefore an alt with 10 billion wont be able to hit someone with 5 trillilon cost - this will remove low level alts from any gain at all - as for high level alts? how about real time staff/mod help?

then you would only be left with allainces boosting their weak players useing this method right? and then and again for wars that isnt such a bad thing - is it?
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jessiedog
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« Reply #17 on: October 13, 2008, 04:34:14 PM »

m8, a bounty would have to be a successful atk. meaning 10% killed at least. 20% gives neb so u couldn't do it 4 times in a row.

500X is a bit too much for wars server.

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Lammalord
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« Reply #18 on: October 15, 2008, 01:19:06 AM »

Bountys go though nebs...

and even if you changed that aspect do you know how easy it is to break a neb?
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jessiedog
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« Reply #19 on: October 15, 2008, 08:16:56 PM »


5. Possible PVP increase
This may help get more pvp.
1. Make an auto-inteller ie. if someone doesn't move position for 24 hours they are automatically put into intel.
2. Make a vacation mode accessible in Account that, once checked, keeps them from being auto intelled. This would automatically de-activate next time they logged on.


Terminator Vlad(#4389): nine
sagb(#4772): eight
Jan`go Vhett(#4692): six
cameron07(#5): five
jessiedog(#3475): four
Rabbites(#730): me three
Sev(#2028): me too
Nautilus(#4127): am getting bored
Nautilus(#4127): no one's on intel
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Lammalord
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« Reply #20 on: October 16, 2008, 01:29:42 AM »

for one, you guys cant count.

for two.. im confused uhm in that case me seven. ? there now i feal better :p
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DarkChaos
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« Reply #21 on: October 16, 2008, 02:51:52 AM »

No I told them they couldn't count if the rest was posted  16... They are just plain geniuses lol... But seriously... The auto-intel needs to be implemented because the lack of pvp on wars...
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