well what with the new galaxy missions, and evne just the galaxy travelling for encounters, i came up with a new commander trait i think would be cool: Navigator. Navigator starts otu pretty cheap (8-10 cp first lvl) and with each level you travel galaxy 1% faster, showing your ability to pilot a ship well and knowledge of the quickest routes between places. oyu could also do the same thing for glaaxy travel, a buildign called mayeb observation telescope or soething which would let you see short cuts and such making you able to go 1% faster per level

Would be useful, and that is one of hte few important things today that doesnt have a trait associated with it.
Edit: one more new idea, a trait to increase gains from encounters. it would be more expesnsive then the elite ------ traits for missions, but it wuld apply to all types of encounters

would be nice to have a few more traits... and thats all i cna think of for now
